AI Insights · Timothy · October 2021
Top 5 Top Down Games Performance in the UK for Q3 2021
A detailed look at the performance of the top 5 top-down games in the United Kingdom for Q3 2021 on a unified platform, based on Sensor Tower data.
In Q3 2021, the top 5 top-down games in the United Kingdom showcased notable performance metrics across revenue, downloads, and active users. Here’s a detailed breakdown of their performance.
Candy Crush Soda Saga from King saw a steady climb in weekly revenue, starting at approximately $309K at the end of June and peaking at around $372K by mid-September. Weekly downloads experienced a decline, starting from about 10.8K and dropping to approximately 7.6K by the end of September. However, weekly active users remained relatively stable, hovering around 295K to 318K, with a slight dip in early September before recovering to 297K by the end of the quarter.
Bingo Blitz™ - BINGO Games by Playtika Santa Monica, LLC had varying weekly revenue, starting at around $278K in late June and fluctuating between $224K and $274K throughout the quarter. Weekly downloads started at 4.7K, dipped slightly mid-quarter, and then rose to about 5.1K by the end of September. Weekly active users showed minor fluctuations, starting at approximately 41.9K and ending at around 41.5K.
Clash Royale by Supercell experienced a varied revenue pattern, beginning at $260K in late June and dropping to $159K by the end of September. Weekly downloads saw a decline from 21.8K to around 19K over the same period. Despite the decrease in revenue and downloads, weekly active users remained strong, fluctuating around 1.2M throughout the quarter.
8 Ball Pool™ from Miniclip.com displayed a consistent revenue stream, starting at $210K and maintaining close to this figure throughout the quarter, peaking at $253K in mid-August. Weekly downloads showed a notable increase from 32.1K in late June to about 50.8K by early August before settling at 45K by the end of September. Weekly active users experienced a steady rise, starting at 817K and peaking at 923K by the end of August before a slight drop to 845K by the end of September.
Finally, Solitaire Grand Harvest by Supertreat had a stable revenue performance, beginning at $195K in late June and maintaining around this figure, peaking slightly at $205K in early August. Weekly downloads increased significantly from 6.4K to about 11.5K by early September. Weekly active users remained relatively stable, starting at approximately 47.3K and ending at about 46.4K by the end of September.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.